| | Thinking time management |
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| 1. Cycle-based thinking time system |
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| Mode: | 30 days for 10 moves ungenutzte Bedenkzeit wird nicht angespart | | Claim mode: | manual time claim | | Previous overruns: | none | | 2. Reminding mode |
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| Erinnerung: | after 7 days without a move | | Reminder: | after 14 days without a move | | Logout: | after 21 days without a move | | state: | White lost this game on the 21th day because of exceeded time limit for his move. | | 3. Spielzeit |
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| Available playing time per player: | Jeder Spieler darf ab Partiestart 180 Tage, unabhängig von jeglichem Urlaub, am Zug sein. Die Partie ist also nach spätestens 360 Tagen beendet.
| | Used White: | 57 days, 22 hours, 11 minutes, 8 seconds | | Remaining White: | 122 days, 1 hour, 48 minutes, 52 seconds | | Used Black: | 27 days, 51 minutes, 23 seconds | | Remaining Black: | 152 days, 23 hours, 8 minutes, 37 seconds |
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