| | Thinking time management |
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| 1. Cycle-based thinking time system |
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| Mode: | 30 days for 10 moves ungenutzte Bedenkzeit wird nicht angespart | | Claim mode: | manual time claim | | Previous overruns: | 1 | | 2. Reminding mode |
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| Erinnerung: | after 7 days without a move | | Reminder: | after 14 days without a move | | Logout: | after 21 days without a move | | state: | White hast been sent an email to give him/her warning of losing the game on the 21th day without a move. | | 3. Spielzeit |
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| Available playing time per player: | Jeder Spieler darf ab Partiestart 180 Tage, unabhängig von jeglichem Urlaub, am Zug sein. Die Partie ist also nach spätestens 360 Tagen beendet.
| | Used White: | 82 days, 8 hours, 15 minutes, 26 seconds | | Remaining White: | 97 days, 15 hours, 44 minutes, 34 seconds | | Used Black: | 11 days, 8 hours, 32 minutes, 41 seconds | | Remaining Black: | 168 days, 15 hours, 27 minutes, 19 seconds |
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